Animator Unreal Engine
We are seeking a talented and detail-oriented Animator to create high-quality character, creature, and cinematic animations for real-time applications in Unreal Engine. The ideal candidate will have strong expertise in animation principles, character movement, and Unreal Engine animation workflows. You will work closely with designers, artists, and developers to bring characters and worlds to life while ensuring animations are visually compelling, responsive, and optimized for performance.

Responsibilities
• Create high-quality character, creature, and cinematic animations. • Implement and refine animations within Unreal Engine. • Develop and maintain Animation Blueprints, Blend Spaces, State Machines, and Control Rigs. • Collaborate with designers and developers to ensure animations support gameplay and storytelling goals. • Polish motion, timing, weight, and character performance to achieve believable results. • Optimize animation assets for real-time performance. • Work with motion capture data when required, including cleanup and retargeting. • Troubleshoot and resolve animation-related issues throughout production.
Requirements
• Strong understanding of animation principles, body mechanics, and character performance. • Proficiency in Unreal Engine animation systems. • Experience with animation software such as Maya, Blender, or MotionBuilder. • Knowledge of Animation Blueprints, IK systems, Control Rig, and retargeting workflows. • Experience creating gameplay and cinematic animations for real-time projects. • Ability to work collaboratively in a multidisciplinary development team. • Strong attention to detail and commitment to quality.
Benefits & Perks
• Competitive salary and performance bonuses • Health insurance and wellness programs • Professional development opportunities • Modern tech stack and latest tools • Collaborative and innovative work environment
Key Skills: Basic understanding of Blueprints and gameplay systems, Experience with facial animation and lip-sync workflows.
Additional Information: Bachelor’s degree in Computer Science or Game Development preferred
Optional Skills: Experience with Motion Capture pipelines, Knowledge of MetaHuman workflows.
This is an on-site position. Remote or hybrid work options are not available.
Office Location: Rajahmundry, Andhra Pradesh, India.
Package Details : ₹ 3.4 - 4.2 Lakhs Per Annum.