3D Texturing Artist Intern
We are looking for passionate 3D Texturing Artist interns to help create textures and materials for an open-world game. You will get hands-on experience in PBR workflows, real-time rendering, and asset integration in Unreal Engine while working with our art team.

Responsibilities
• Assist in creating high-quality PBR textures for characters, props, and environments. • Support UV mapping, texturing, and baking of assets for optimized game performance.Assist in creating high-quality PBR textures for characters, props, and environments. • Help integrate materials and textures into Unreal Engine. • Collaborate with the team to maintain a consistent visual style. • Learn industry-standard texturing pipelines and best practices.
Requirements
• Interest in 3D texturing and game asset development. • Familiarity with Substance Painter, Photoshop, or similar tools. • Basic understanding of PBR materials, UVs, and real-time workflows.• Willingness to learn game-ready asset pipelines, optimization, and Unreal Engine integration. • Creativity, attention to detail, and a desire to improve skills. • Must bring their own laptop/PC with Blender installed
Internship Duration
• 6 Months
Key Skills: 3D Modelling, Texturing, Blender
Additional Information: Bachelor’s degree in Animation, Design, or Fine Arts preferred
Optional: Unreal Engine Integration is appreciated
This is an on-site position. Remote or hybrid work options are not available.
Office Location: Rajahmundry, Andhra Pradesh, India.
Stipend: ₹ 4 - 5 K Per Annum